Abstraction of the GraphicsController that implements all methods as empty methods. By using this as a starting point for your own controllers, you don't have to clutter your code with empty methods that you don't use anyway.
What makes this class special is that it provides a few protected methods for easily acquiring information from the mouse events. You can for example get the event's position, or target DOM element.
@author Pieter De Graef @since 1.6.0 | |
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