Package net.sf.l2j.gameserver.serverpackets

Examples of net.sf.l2j.gameserver.serverpackets.PetStatusShow


  @Override
  public void onAction(L2PcInstance player)
    {
        if (player == _owner && player.getTarget() == this)
        {
            player.sendPacket(new PetStatusShow(this));
            player.sendPacket(new ActionFailed());
        }
        else
        {
            if (Config.DEBUG) _log.fine("new target selected:"+getObjectId());
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      if(isOwner && player != getOwner())
      {
        // update owner
        updateRefOwner(player);
      }
      player.sendPacket(new PetStatusShow(this));
      player.sendPacket(new ActionFailed());
    }
        else
        {
        if (Config.DEBUG) _logPet.fine("new target selected:"+getObjectId());
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