Package net.sf.l2j.gameserver.gameserverpackets

Examples of net.sf.l2j.gameserver.gameserverpackets.PlayerAuthRequest


    WaitingClient wc = new WaitingClient(acc, client, key);
    synchronized(_waitingClients)
    {
      _waitingClients.add(wc);
    }
    PlayerAuthRequest par = new PlayerAuthRequest(acc,key);
    try
    {
      sendPacket(par);
    }
    catch (IOException e)
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Related Classes of net.sf.l2j.gameserver.gameserverpackets.PlayerAuthRequest

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