Package net.hearthstats.game

Examples of net.hearthstats.game.ScreenGroup


        acceptBestMatch = false;
      } else {
        // Check whether other screens are too close to the best-matched screen,
        // but ignore any screens considered to be equivalent (ie the playing
        // screen for each board is considered equivalent)
        ScreenGroup ignoreGroup;
        if (bestMatch.group == ScreenGroup.MATCH_PLAYING
            || bestMatch.group == ScreenGroup.MATCH_END) {
          ignoreGroup = bestMatch.group;
        } else {
          ignoreGroup = null;
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