Package mage.abilities.keyword

Examples of mage.abilities.keyword.PersistAbility


        this.color.setBlack(true);
        this.power = new MageInt(3);
        this.toughness = new MageInt(3);

        // Persist
        this.addAbility(new PersistAbility());
    }
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        this.toughness = new MageInt(2);

        // When Kitchen Finks enters the battlefield, you gain 2 life.
        this.addAbility(new EntersBattlefieldTriggeredAbility(new GainLifeEffect(2)));
        // Persist
        this.addAbility(new PersistAbility());
    }
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        Target target = new TargetCardInOpponentsGraveyard(new FilterCreatureCard("creature card from your opponent's graveyard"));
        ability.addTarget(target);
        this.addAbility(ability);

        // Persist
        this.addAbility(new PersistAbility());
    }
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        // When Woodfall Primus enters the battlefield, destroy target noncreature permanent.
        Ability ability = new EntersBattlefieldTriggeredAbility(new DestroyTargetEffect(), false);
        ability.addTarget(new TargetPermanent(filter));
        this.addAbility(ability);
        // Persist
        this.addAbility(new PersistAbility());
    }
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        // Whenever a player casts a spell from a graveyard, draw a card.
        this.addAbility(new RiverKelpieTriggeredAbility2());

        // Persist
        this.addAbility(new PersistAbility());
    }
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        // When Murderous Redcap enters the battlefield, it deals damage equal to its power to target creature or player.
        Ability ability = new EntersBattlefieldTriggeredAbility(new MurderousRedcapEffect());
        ability.addTarget(new TargetCreatureOrPlayer());
        this.addAbility(ability);
        // Persist
        this.addAbility(new PersistAbility());
    }
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        this.color.setWhite(true);
        this.power = new MageInt(2);
        this.toughness = new MageInt(2);

        // Persist
        this.addAbility(new PersistAbility());
    }
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        // When Twilight Shepherd enters the battlefield, return to your hand all cards in your graveyard that were put there from the battlefield this turn.
        this.addWatcher(new CardsPutIntoGraveyardWatcher());
        this.addAbility(new EntersBattlefieldTriggeredAbility(new TwilightShepherdEffect(), false));

        // Persist
        this.addAbility(new PersistAbility());
    }
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        this.toughness = new MageInt(2);

        // Trample
        this.addAbility(TrampleAbility.getInstance());
        // Persist
        this.addAbility(new PersistAbility());

    }
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        this.toughness = new MageInt(3);

        // Flash
        this.addAbility(FlashAbility.getInstance());
        // Persist
        this.addAbility(new PersistAbility());
    }
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