Package mage.abilities.effects.common.continious

Examples of mage.abilities.effects.common.continious.DontLoseByZeroOrLessLifeEffect


        this.expansionSetCode = "NPH";

        this.color.setWhite(true);

        // You don't lose the game for having 0 or less life.
        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new DontLoseByZeroOrLessLifeEffect(Duration.WhileOnBattlefield)));

        // As long as you have 0 or less life, all damage is dealt to you as though its source had infect.
        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new PhyrexianUnlifeEffect2()));

    }
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    public LichsTomb(UUID ownerId) {
        super(ownerId, 128, "Lich's Tomb", Rarity.RARE, new CardType[]{CardType.ARTIFACT}, "{4}");
        this.expansionSetCode = "DST";

        // You don't lose the game for having 0 or less life.
        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new DontLoseByZeroOrLessLifeEffect(Duration.WhileOnBattlefield)));
       
        // Whenever you lose life, sacrifice a permanent for each 1 life you lost.
        this.addAbility(new LichsTombTriggeredAbility());
    }
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