this.toughness = new MageInt(1);
        // Bestow 4G (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
        this.addAbility(new BestowAbility(this, "{4}{G}"));
        // Spirespine blocks each turn if able.
        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BlocksIfAbleSourceEffect(Duration.WhileOnBattlefield)));
        // Enchanted creature gets +4/+1 and blocks each turn if able.
        Effect effect = new BoostEnchantedEffect(4,1, Duration.WhileOnBattlefield);
        effect.setText("Enchanted creature gets +4/+1");
        Ability ability = new SimpleStaticAbility(Zone.BATTLEFIELD, effect);
        effect = new BlocksIfAbleAttachedEffect(Duration.WhileOnBattlefield, AttachmentType.AURA);