Package mage.abilities.effects.common

Examples of mage.abilities.effects.common.ReturnToHandAttachedEffect


        this.addAbility(ability);
       
        Ability ability2 = new SimpleStaticAbility(Zone.BATTLEFIELD, new BecomesCreatureAttachedEffect(new ElementalToken(), "Enchanted land is a 2/2 blue Elemental creature with flying.  It's still a land", Duration.WhileOnBattlefield));
        this.addAbility(ability2);
       
        Ability ability3 = new DiesAttachedTriggeredAbility(new ReturnToHandAttachedEffect(), "enchanted land", false, false);
        this.addAbility(ability3);
    }
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        this.addAbility(ability);
       
        Ability ability2 = new SimpleStaticAbility(Zone.BATTLEFIELD, new BecomesCreatureAttachedEffect(new VastwoodElementalToken(), "Enchanted land is a 6/4 green Elemental creature. It's still a land", Duration.WhileOnBattlefield ));
        this.addAbility(ability2);
       
        Ability ability3 = new DiesAttachedTriggeredAbility(new ReturnToHandAttachedEffect(), "enchanted land", false, false);
        this.addAbility(ability3);
    }
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        this.addAbility(ability);

        Ability ability2 = new SimpleStaticAbility(Zone.BATTLEFIELD, new BecomesCreatureAttachedEffect(new WallToken(), "Enchanted land is a 2/6 white wall creature with defender. It's still a land", Duration.WhileOnBattlefield));
        this.addAbility(ability2);

        Ability ability3 = new DiesAttachedTriggeredAbility(new ReturnToHandAttachedEffect(), "enchanted land", false, false);
        this.addAbility(ability3);
    }
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        this.addAbility(ability);
        // Enchanted land is a 4/2 red Beast creature with trample. It's still a land.
        Ability ability2 = new SimpleStaticAbility(Zone.BATTLEFIELD, new BecomesCreatureAttachedEffect(new BeastToken(), "Enchanted land is a 4/2 red Beast creature with trample. It's still a land.", Duration.WhileOnBattlefield));
        this.addAbility(ability2);
        // When enchanted land dies, return that card to its owner's hand.
        Ability ability3 = new DiesAttachedTriggeredAbility(new ReturnToHandAttachedEffect(), "enchanted land", false, false);
        this.addAbility(ability3);
    }
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        this.addAbility(ability);

        Ability ability2 = new SimpleStaticAbility(Zone.BATTLEFIELD, new BecomesCreatureAttachedEffect(new OozeToken(), "Enchanted land is a 3/3 black Ooze creature. It's still a land.", Duration.WhileOnBattlefield));
        this.addAbility(ability2);

        Ability ability3 = new DiesAttachedTriggeredAbility(new ReturnToHandAttachedEffect(), "enchanted land", false, false);
        this.addAbility(ability3);
    }
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Related Classes of mage.abilities.effects.common.ReturnToHandAttachedEffect

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