{
getLoginServer().setProtocolVersion(0);
}
log.info("Registered on login as Server " + _serverId + " : " + _serverName);
GArray<Attribute> attributes = new GArray<Attribute>();
attributes.add(new Attribute(Attribute.SERVER_LIST_SQUARE_BRACKET, Config.SERVER_LIST_BRACKET ? Attribute.ON : Attribute.OFF));
attributes.add(new Attribute(Attribute.SERVER_LIST_CLOCK, Config.SERVER_LIST_CLOCK ? Attribute.ON : Attribute.OFF));
attributes.add(new Attribute(Attribute.TEST_SERVER, Config.SERVER_LIST_TESTSERVER ? Attribute.ON : Attribute.OFF));
attributes.add(new Attribute(Attribute.SERVER_LIST_STATUS, Config.SERVER_GMONLY ? Attribute.STATUS_GM_ONLY : Attribute.STATUS_AUTO));
getLoginServer().setAuthResponsed(true);
sendPacket(new ServerStatus(attributes));
if(L2ObjectsStorage.getAllPlayersCount() > 0)
{
GArray<String> playerList = new GArray<String>();