Package imi.character.statemachine

Examples of imi.character.statemachine.GameContextListener


                }
            };  
        };

        // This info will be sent to the other clients to animate the avatar
        gameContextListener = new GameContextListener() {

            public void trigger(boolean pressed, int trigger, Vector3f translation, Quaternion rotation) {
                synchronized (this) {
                    currentTrigger = trigger;
                    currentPressed = pressed;
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Related Classes of imi.character.statemachine.GameContextListener

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