Package fr.umlv.escapeir.level

Examples of fr.umlv.escapeir.level.Earth


   * {@link AbstractState#AbstractState(ApplicationContext)}
   */
  public GameState(ApplicationContext context) {
    super(context);
    this.bi = new BufferedImage(EscapeIR.WIDTH, EscapeIR.HEIGHT, BufferedImage.TYPE_INT_RGB);
    GameState.level = new Earth();
  }
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