Package de.nameless.gameEngine.util.StateMachine

Examples of de.nameless.gameEngine.util.StateMachine.Action


 
  private void setupStatMachines(){
   
    MoveAttackSM = new StateMachine();
   
    selectUnitAction = new Action("selectUnitAction");   
    deSelectUnitAction = new Action("deSelectUnitAction");   
    moveUnitAction = new Action("moveUnitAction");   
    attackUnitAction = new Action("attackUnitAction");   
   
    startState = new State("Start")
    unitSelected = new State("unitSelected");
    unitMovedState = new State("unitMoved");   
   
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