Package com.palepail.TestGame.Model.Bullet

Examples of com.palepail.TestGame.Model.Bullet.EnemyBasicBullet


  }

  public void shootFullBurst(World world, Ship ship, float bulletScale) {
    for (float i = 0; i <= 360; i += 30) {

      EnemyBasicBullet bullet = (EnemyBasicBullet) getBasicBullet(ship, bulletScale);
      bullet.getVelocity().setAngle(i);
      world.addEnemyBullet(bullet);
    }

  }
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    world.addEnemyBullet(bullet);

  }

  private Bullet getBasicBullet(Ship ship, float bulletScale) {
    return new EnemyBasicBullet(EnemyBasicBullet.BULLETSPEED, 0, .5f * bulletScale * Configuration.gameScale,
        .5f * bulletScale* Configuration.gameScale, new Vector2(getPosition().x + getWidth() / 2, getPosition().y
            + getHeight() / 2), new Vector2(ship.getPosition().tmp().sub(getPosition()).nor()),
        this.variation);
  }
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