*
*/
//TODO move this out to an own action?
public void onCharSelected(){
if(this.selectedObjectId>=0)
Singleton.get().getClientFacade().sendGamePacket(new CharacterSelect(selected));
else
if(this.charSelections.size()>0)
log.warning("Trying to send a character selection to sever, but no characters selected so far");
else
log.warning("Trying to send a character selection to sever, but no characters loaded so far");