Package com.ike.rwdccalc.Objects

Examples of com.ike.rwdccalc.Objects.Coordinates


    double rateOfChange = footprintWidth / 360;
    // Show some logging of the value of rateOfChange
    System.out.println("I:RWDCCalc:CalculatingTools.pathDistance: - rateOfChange is " + rateOfChange);
   
    // A and B will be used for the calculations of the distances
    Coordinates A = new Coordinates();
    Coordinates B = new Coordinates();
   
    // These ArrayLists will update every iteration with information provided
    ArrayList<String> distanceFromCenter = new ArrayList<String>();
    ArrayList<String> angleFromCenter = new ArrayList<String>();
    ArrayList<String> segmentType = new ArrayList<String>();
   
    // Only run this if there is a greater than 0 amount of iterations
    if (iterationsDouble != 0)
    for (double x = 0; x < iterationsDouble; x+=0.0041666666666666666667) {
     
      // Add the distance from center, angle from center, and segment type here
      distanceFromCenter.add(Double.toString(baseRadius - (footprintWidth * x)));
      angleFromCenter.add(Double.toString(angle * x));
      segmentType.add("P");
   
      // We will go around the circle and calculate the distance every degree around the circle
      for (double y = 0; y <= 1.5; y++) {
       
        // Set theta to whatever y is, which will be where
        // we are around the circle
        theta = y;
       
        // Let's update the radius of the flight path as the plane flys
        // around the circle in a spiral
        if (y == 0 && x == 0) {
          A.setX(baseRadius * Math.cos(Math.toRadians(theta)));
          A.setY(baseRadius * Math.sin(Math.toRadians(theta)));
          radius = baseRadius;
        } else {
          radius -= rateOfChange;
          // Let's figure out the coordinates of B
          B.setX(radius * Math.cos(Math.toRadians(theta)));
          B.setY(radius * Math.sin(Math.toRadians(theta)));
         
          // Let's find the distance between coordinate A and coordinate B
          distance = pointDistance(A.getX(), B.getX(), A.getY(), B.getY());
         
          // Let's add the distance to the totalDistance array
          totalDistance.add(new DoubleObject(distance));
         
          // Let's set B to A, and clear B, so B can be set on the next iteration
          A.clearAll();
          A.set(B);
          B.clearAll();
        }
      }
    }
   
    // Add in the distance of the outside circle that the plane will have to travel as well
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