Package com.google.api.ads.dfp.jaxws.v201211

Examples of com.google.api.ads.dfp.jaxws.v201211.Team


    // Get the TeamService.
    TeamServiceInterface teamService =
        dfpServices.get(session, TeamServiceInterface.class);

    // Create a read/write team.
    Team readWriteTeam = new Team();
    readWriteTeam.setName("Read/write team #" + new Random().nextInt(Integer.MAX_VALUE));
    readWriteTeam.setTeamAccessType(TeamAccessType.READ_WRITE);
    readWriteTeam.setHasAllCompanies(false);
    readWriteTeam.setHasAllInventory(false);

    // Create a read-only team.
    Team readOnlyTeam = new Team();
    readOnlyTeam.setName("Read-only team #" + new Random().nextInt(Integer.MAX_VALUE));
    readOnlyTeam.setTeamAccessType(TeamAccessType.READ_ONLY);
    readOnlyTeam.setHasAllCompanies(false);
    readOnlyTeam.setHasAllInventory(false);

    // Create the teams on the server.
    Team[] teams = teamService.createTeams(new Team[] {readWriteTeam, readOnlyTeam});

    for (Team createdTeam : teams) {
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    // Get the TeamService.
    TeamServiceInterface teamService =
        dfpServices.get(session, TeamServiceInterface.class);

    // Get the team.
    Team team = teamService.getTeam(teamId);

    // Don't add ad unit if the team has all inventory already.
    if (!team.getHasAllInventory()) {
      List<String> adUnitIds = Lists.newArrayList();
      if (team.getAdUnitIds() != null) {
        Collections.addAll(adUnitIds, team.getAdUnitIds());
      }
      adUnitIds.add(adUnitId);
      team.setAdUnitIds(adUnitIds.toArray(new String[] {}));

      // Update the team on the server.
      Team[] teams = teamService.updateTeams(new Team[] {team});

      for (Team updatedTeam : teams) {
View Full Code Here

    // Get the TeamService.
    TeamServiceInterface teamService =
        dfpServices.get(session, TeamServiceInterface.class);

    // Create a read/write team.
    Team readWriteTeam = new Team();
    readWriteTeam.setName("Read/write team #" + new Random().nextInt(Integer.MAX_VALUE));
    readWriteTeam.setTeamAccessType(TeamAccessType.READ_WRITE);
    readWriteTeam.setHasAllCompanies(false);
    readWriteTeam.setHasAllInventory(false);

    // Create a read-only team.
    Team readOnlyTeam = new Team();
    readOnlyTeam.setName("Read-only team #" + new Random().nextInt(Integer.MAX_VALUE));
    readOnlyTeam.setTeamAccessType(TeamAccessType.READ_ONLY);
    readOnlyTeam.setHasAllCompanies(false);
    readOnlyTeam.setHasAllInventory(false);

    // Create the teams on the server.
    Team[] teams = teamService.createTeams(new Team[] {readWriteTeam, readOnlyTeam});

    for (Team createdTeam : teams) {
View Full Code Here

    // Get the TeamService.
    TeamServiceInterface teamService =
        dfpServices.get(session, TeamServiceInterface.class);

    // Get the team.
    Team team = teamService.getTeam(teamId);

    // Don't add ad unit if the team has all inventory already.
    if (!team.getHasAllInventory()) {
      List<String> adUnitIds = Lists.newArrayList();
      if (team.getAdUnitIds() != null) {
        Collections.addAll(adUnitIds, team.getAdUnitIds());
      }
      adUnitIds.add(adUnitId);
      team.setAdUnitIds(adUnitIds.toArray(new String[] {}));

      // Update the team on the server.
      Team[] teams = teamService.updateTeams(new Team[] {team});

      for (Team updatedTeam : teams) {
View Full Code Here

    // Get the TeamService.
    TeamServiceInterface teamService =
        dfpServices.get(session, TeamServiceInterface.class);

    // Create a read/write team.
    Team readWriteTeam = new Team();
    readWriteTeam.setName("Read/write team #" + new Random().nextInt(Integer.MAX_VALUE));
    readWriteTeam.setTeamAccessType(TeamAccessType.READ_WRITE);
    readWriteTeam.setHasAllCompanies(false);
    readWriteTeam.setHasAllInventory(false);

    // Create a read-only team.
    Team readOnlyTeam = new Team();
    readOnlyTeam.setName("Read-only team #" + new Random().nextInt(Integer.MAX_VALUE));
    readOnlyTeam.setTeamAccessType(TeamAccessType.READ_ONLY);
    readOnlyTeam.setHasAllCompanies(false);
    readOnlyTeam.setHasAllInventory(false);

    // Create the teams on the server.
    Team[] teams = teamService.createTeams(new Team[] {readWriteTeam, readOnlyTeam});

    for (Team createdTeam : teams) {
View Full Code Here

    // Get the TeamService.
    TeamServiceInterface teamService =
        dfpServices.get(session, TeamServiceInterface.class);

    // Get the team.
    Team team = teamService.getTeam(teamId);

    // Don't add ad unit if the team has all inventory already.
    if (!team.getHasAllInventory()) {
      List<String> adUnitIds = Lists.newArrayList();
      if (team.getAdUnitIds() != null) {
        Collections.addAll(adUnitIds, team.getAdUnitIds());
      }
      adUnitIds.add(adUnitId);
      team.setAdUnitIds(adUnitIds.toArray(new String[] {}));

      // Update the team on the server.
      Team[] teams = teamService.updateTeams(new Team[] {team});

      for (Team updatedTeam : teams) {
View Full Code Here

    // Get the TeamService.
    TeamServiceInterface teamService =
        dfpServices.get(session, TeamServiceInterface.class);

    // Create a read/write team.
    Team readWriteTeam = new Team();
    readWriteTeam.setName("Read/write team #" + new Random().nextInt(Integer.MAX_VALUE));
    readWriteTeam.setTeamAccessType(TeamAccessType.READ_WRITE);
    readWriteTeam.setHasAllCompanies(false);
    readWriteTeam.setHasAllInventory(false);

    // Create a read-only team.
    Team readOnlyTeam = new Team();
    readOnlyTeam.setName("Read-only team #" + new Random().nextInt(Integer.MAX_VALUE));
    readOnlyTeam.setTeamAccessType(TeamAccessType.READ_ONLY);
    readOnlyTeam.setHasAllCompanies(false);
    readOnlyTeam.setHasAllInventory(false);

    // Create the teams on the server.
    Team[] teams = teamService.createTeams(new Team[] {readWriteTeam, readOnlyTeam});

    for (Team createdTeam : teams) {
View Full Code Here

    // Get the TeamService.
    TeamServiceInterface teamService =
        dfpServices.get(session, TeamServiceInterface.class);

    // Get the team.
    Team team = teamService.getTeam(teamId);

    // Don't add ad unit if the team has all inventory already.
    if (!team.getHasAllInventory()) {
      List<String> adUnitIds = Lists.newArrayList();
      if (team.getAdUnitIds() != null) {
        Collections.addAll(adUnitIds, team.getAdUnitIds());
      }
      adUnitIds.add(adUnitId);
      team.setAdUnitIds(adUnitIds.toArray(new String[] {}));

      // Update the team on the server.
      Team[] teams = teamService.updateTeams(new Team[] {team});

      for (Team updatedTeam : teams) {
View Full Code Here

      return (Value) value;
    } else if (value == null) {
      return new TextValue();
    } else {
      if (value instanceof Boolean) {
        BooleanValue booleanValue = new BooleanValue();
        booleanValue.setValue((Boolean) value);
        return booleanValue;
      } else if (value instanceof Double || value instanceof Long || value instanceof Integer) {
        NumberValue numberValue = new NumberValue();
        numberValue.setValue(value.toString());
        return numberValue;
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    textValue2.setValue("value2");

    textValue3 = new TextValue();
    textValue3.setValue("value3");

    booleanValue1 = new BooleanValue();
    booleanValue1.setValue(false);

    booleanValue2 = new BooleanValue();
    booleanValue2.setValue(true);

    booleanValue3 = new BooleanValue();
    booleanValue3.setValue(false);

    numberValue1 = new NumberValue();
    numberValue1.setValue("1");
View Full Code Here

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